
Waqas N. Hussain
3D Artist, Animator, VR & Game Designer
http://artbywaqas.wix.com/waqas
Skills
Illustration, Character & Concept Design, Storyboards & Sequential Art, 2D Animation, 3D Modeling,
Texturing, Animation, Lighting, Game Art & Design, Video Production, Editing & Photography
Contract
Lead 3D Unreal Artist & Art Director - Educational Game 2024
Unreal Animation Fellowship 2023
Unreal & 3D Generalist - Spree3D 2022
Lead 3D Artist, Gravity Interactive, Ragnarok Online 2 2018 - 2021
3D Generalist, DK Global, Forensic Animations Fall 2017
3D Look Dev Quality Control Lead, Giant Propeller, Speqs AR Designer Eyewear app 2017
3D & Unreal Generalist, 3D Live, Ion Torq VR Arcade Racing Game Fall 2016
3D Generalist, Enosis VR, 3D VR Music Video Summer 2016
3D Modeling & Animation, Digital Vogue, Augmented Reality App for toy Fall 2015
3D Generalist, Peg Bar Studios, Animated short 2014-2015
Supervisor/3D Lead, Mammoth Vision Inc, Dreamworks Park Previs Summer 2015
3D Previs Artist, Apple, The Perspective Ad Summer 2014
Founder & Creative Director, Distant Sun Studios, various in-house projects 2012 – Current
Miscellanous Freelance 1995-2011
3D Animation, Tracking & Lighting, Rhythm & Hues, Charlotte's Web & Garfield 2
3D Modeling & Animation, Ring of Fire, Ford Commercial
3D Modeling, Money Shots, Outkast music video
3D Modeling, Animation & Lighting, Larry Levison Productions, Icon, Mysterious
Island & Poseidon Adventure
3D Animation, Little Red Robot, Creatures for Hurt music video
3D Modeling & Texturing, Nathan-Mims LTD, sci-fi film props
Other Employment
3D Game Level Design Associate Faculty, Santa Monica College 2009 - Current
3D Animation Instructor, Cal State Long Beach Spring 2014
Animation & Game Art Instructor, Art Institute Hollywood 2010-2014
Animation & Game Art Instructor, Cal State Northridge Fall 2010
Education
MFA, Video Game Production & Design, National University, Los Angeles, CA Dec 2010
BFA, Computer Art & Animation, Savannah College of Art & Design, Savannah, GA March 1999
Affiliations
Unreal Developers – Los Angeles 2012- Current
Founder & Organizer
Software
Maya, 3DSMAX, Unreal 4 & 5, Unity, Zbrush, Mudbox, Quixel Suite, Substance Designer & Painter,
Adobe Creative Suite, Toon Boom Harmony, UV Layout, Topogun