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Ragnarok Online 2
I was the Lead 3D Artist/ Animator on this game.
I was Art Directior and oversaw the creation and implementation of all new 3D content for Ragnarok Online 2
This entailed Concept design, 3D Modeling, Texturing , Rigging , Animation and helping the development team integrate all new 3D assets in game as well as supervising and directing the outsourced artist team.
I also created on going documentation and developed the pipeline from concept to final implemented game asset.
The items you see are the some of the ones I made myself.
This game is from 2012. There was no PBR materials, Normal Mapping or Global Illumination etc. Just hand painted photoshop textures.
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