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Ragnarok Online 2

I was the Lead 3D Artist/ Animator on this game.

I  was Art Directior and oversaw the creation and implementation of all new 3D content for Ragnarok Online 2

This entailed Concept design, 3D Modeling, Texturing , Rigging , Animation and helping the development team integrate all new 3D assets in game as well as supervising and directing the outsourced artist team. 

I also created on going documentation and developed the pipeline from concept to final implemented game asset.

 

The items you see  are the some of the ones I made myself.

 
This game is from 2012. There was no PBR materials, Normal Mapping or Global Illumination etc. Just hand painted photoshop textures.

   

© 2023 by Waqas N Hussain

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